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IF comp 2009 – Resonance

October 25, 2009

I really need more coffee.

But, my little lady is ironing in the kitchen, and she hates ironing. And she’s right in front of the kettle. Oh, i really want a coffee.   <sigh>

I’m gonna have to risk it.  I think i’ll risk it.  I will, i’ll risk it.

>z
time passes

<slurp>

So, dark and stormy night – check.  Private dick – check.  Empty gin bottle – check.  It’s gonna be one of them then is it?

Well yes.  Yes it is.

The author says this is his first attempt at a game, and that he enjoyed writing it.  Well, if that’s the case then hats off to ya my friend because this isn’t a half bad effort.  Even if it hadn’t been your first game, it still wouldn’t have been bad.  That’s not to say there weren’t some annoying bits to it.  For example, when trying to get in my car which i’ve been told i must do, it tells me i can’t see any such thing, which is quite annoying.  In fact even with the help of the hints and a glance at the walk-through, it took me quite a while to manage it and even then, i’m pretty sure it was down to luck far more than judgement.  Take a look.

The Gate to Psychodyne
A purple-suited guard eyes you suspiciously, then walks over toward you. “Get back into your car, sir. There’s nothing for you to see here.”

You can see five Psychodyne Guards here.

>w
Due to the torrential weather, walking around Fair City isn’t a practical possibility. You need to get into a vehicle.

(Type ‘enter car’ to get into the Plymouth Mammoth)

>enter car
You can’t see any such thing.

This seems strange when it’s literally telling me to type something that doesn’t work,

>l
The Gate to Psychodyne
A purple-suited guard eyes you suspiciously, then walks over toward you. “Get back into your car, sir. There’s nothing for you to see here.”

You can see five Psychodyne Guards here.

>enter car
You can’t see any such thing.

>w
Due to the torrential weather, walking around Fair City isn’t a practical possibility. You need to get into a vehicle.

(Type ‘enter car’ to get into the Plymouth Mammoth)

>enter car
You can’t see any such thing.

As i’ve said, it may just be that i missed something or simply wasn’t paying enough attention or… well, i don’t know.  All i do know for sure is that it kinda put the mockers on it for me, at least for the time being.  I’d been playing quite happily up until then for about an hour and a half, and i have to say, i’m suitably impressed for the most part, but…

…well, it was just the niggly little things that got me in the end.

Now, it bears repeating that i am generally, on the whole, a bit of a thicky.  Especially when it comes to even the most obvious of puzzles, and yes, even given a very good hints system.  But, there were times when the game did seem to lose me a little, and in ways that really confused things.  Like the desk in Kirnian’s office for example.

>x desk
The receptionist’s desk, like her chair, is made from a glossy black acrylic substance. Its surface is covered with modeling magazines and various make-up paraphernalia.

Having got stuck here, unable to enter the office to the west i decide to resort to the hints, which tell me,

>hint
Now that you’ve spoken to Deirdre, you should go upstairs. The desk is particularly interesting.

>hint
Enter Kurnian’s office with w. Use x desk to examine the desk.

OK.  The desk is made of a black acrylic substance and is covered with stuff.  So, after examining everything and still finding nothing that might enable me to enter Kurnian’s office i try to find a way upstairs, which i’m also told i should do.  No luck there either.

I know, i know, other’s seem to have got on better, but as i said, i’m a thicky.  Still… if there isn’t a way for me to enter the office(the doors locked and i can’t open it no matter what i try) or get upstairs, then why tell me to do so in the hints?  On the other hand, since it also seems to find the desk particularly interesting(i didn’t!), it’s obvious i’ve missed something.

Oh i don’t know.  I just don’t sodding well know.  Is it me?  did i miss something obvious?  i must have missed something obvious.  GODDAMNIT !

I think the only other thing that did cause a bit of confusion was the in – out business with the car.  It works fine most of the time(although i thought confusing the issue with the car in the first place was a little unnecessary anyway), but it can get very confusing at times unless you’re very specific and haven’t already completely confused yourself with other stupid actions that only a Mr Stupid like me could do in the first place.

So, anyway, i know i’ve moaned a lot again here, but i really didn’t mean to.  It just sort of happened.  In the end, i suspect even though i do think this one could use a bit of tweaking here and there, it was well put together, well written, well thought out overall, and the hints system was very good(again, on the whole).

I liked this one.  I did, i really liked it.  I know i whinged a lot, but still…

I’m ‘a shut up now.

fluff rules.



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2 comments

  1. SPOILERS.

    The interesting desk is the one the office, not the one the secretary is sitting at.

    One way to enter the office is to make sure you visit the newspaper office first, where you will find information that sends you to the church, where you will hear something that will help you with entering the office.

    Although I didn’t try it myself, I think you can also enter the office by buying a great suit and having a haircut, after which you’ll be able to impress the secretary.


    • Oooooooohh! Told you i was a thicky.

      However, i can tell you that the great suit and haircut don’t work though. Mind you, a silk designer suit for $60 was pretty good value so i shan’t complain.

      Oh!(again) just occurs that maybe it was a fake? No, can’t be it surely?

      Anyhow, i’m still a thicky, so thanks.



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